The last (actually, the first) of the programs used to determine which file format to use in a stand-alone application I wrote (GIF won for file size and speed). BIMP displays bitmap files (.BMP or .DIB), in either Windows or OS2 format, with 16, 256, or 16.7 million colors.
Click here to download BIMP (39,806 bytes)
JAY version 2.01 is now available, new features include the ability to decode progressive JPEG images. Version 2.01 is an update containing new features and bug fixes, if you've experienced a hang, or strange messages like "bad file number" you should upgrade. More information, and the download of both versions 1.01 and 2.01, are at The JAY Page
Jay version 1.01, one of the fastest JPEG rendering programs. More information and the download are available at The JAY Page
Here is a simple game I first saw bundled with Deskmate, which I rewrote to test the underlying display card interface. It's called Sokoban, and it can drive you nuts - the rules are simple, push the blocks into the marked area.
Click here to download SOKOBAN (31,349 bytes)
This is a simple DOS program to display all the block devices and emulated block devices in your system. The program is self documenting, just run it with /? as the parameter
The program is very handy for people with DOS networks, or just a lot of disk drives. The information shown is the drive letter, volume name, maximum capacity, and free space.
Click here to download DRIVES version 2.00 (10,665 bytes)
Here is another of the test-bed graphics programs. This one is called GIFR, and, as the name implies, it is a DOS program for viewing GIF format files. Unlike JAY, GIFR has no requirement for a 386 CPU, and can run on any PC with at least a VGA video card. It supports interlaced and animated GIFs, as well as the slideshow ability.
Click here to download GIFR version 1.00 (18,899 bytes)
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