The palette object defines a set of 16 colors that can be stored and used by a PGC. Despite the fact that YUV values are stored in the PGC, color palettes are defined as RGB values.
Item=Palette { Name=name Color 0=int,int,int Color 1=int,int,int Color 2=int,int,int Color 3=int,int,int Color 4=int,int,int Color 5=int,int,int Color 6=int,int,int Color 7=int,int,int Color 8=int,int,int Color 9=int,int,int Color 10=int,int,int Color 11=int,int,int Color 12=int,int,int Color 13=int,int,int Color 14=int,int,int Color 15=int,int,int }A default palette, named "DefaultPalette", is predefined by Muxman and is identical to the default palette used by Scenarist. This palette may be redefined. Additional palettes may be defined but cannot be used at this time.
Name may be any combination of up to 31 alphabetic or numeric characters, and the characters _ - + *
colors are defined using decimal values from 0 to 255, the order is red, green, blue.
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